/**
 * Project Untitled
 */


#ifndef _GAMEOBJECTS_H
#define _GAMEOBJECTS_H
#include <QRect>
#include <QMatrix4x4>
class GameObjects {
public:

    /**
     * @param state
     */
    void setIsIneractive(bool state);

    void updateRect();
protected:
    QRect interact_area;
    bool isInteractive;
    QMatrix4x4 viewPos;
};

#endif //_GAMEOBJECTS_H